Bethesda Sometimes Doesn't Fix Entertaining Bugs
That bizarre just amusive bug in Skyrim mightiness not be there entirely by fortuity.
Don't await Skyrim to personify an entirely beleaguer free experience; Bethesda's Sir Alexander Robertus Todd Howard says that the studio doesn't fix every bug that it finds. If a hemipteron is entertaining and fixing it would make the back less sport, Bethesda will sometimes leave it in.
Undoubtedly, some hoi polloi will ascent a quizzical eyebrow at this apply: Bethesda games have something of a reputation for bizarre technical problems and this really doesn't serve excite that. But Leslie Howard made it clear that Bethesda didn't submit game-breaking bugs as lightly, and most of the entertaining ones didn't make it either. "We try to solve about of it; we'Re sensitive to a plenty of it," he said. "If [a bug is] gonna gaolbreak the game, or unbalance the back in some way, we do essay to solve it."
Anyone who expects a videogame to be completely free from bugs is probably being a teensy unreasonable. Mistakes pass off, and there's zero way that testers are exit to be able to forecas surgery replicate everything that a role player might doh. Only actively leaving bugs in a game doesn't seem like such a heavy mind, especially in immersive RPGs the like Obliviousness surgery Skyrim. Personally, I'm hoping non to carry into besides many of them, entertaining or other.
Elder Scrolls V: Skyrim comes out for PC, PS3, and Xbox 360 on November 11th.
Source: Joystiq
https://www.escapistmagazine.com/bethesda-sometimes-doesnt-fix-entertaining-bugs/
Source: https://www.escapistmagazine.com/bethesda-sometimes-doesnt-fix-entertaining-bugs/
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